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Computation, learning and games - some current questions

Speaker:

<A HREF=http://www.mdh.se/cgi-bin/person-e?Richard++Bonner+IMa>Richard Bonner</A>

Type:

Seminar

Start time:

1999-10-20 09:00

End time:

1999-10-20 10:00

Location:

Turing Conference Room

Contact person:



Description

The study of these three notions in a single setting goes back to Solomonoff and Gold in the sixties. The idea was then the "identification in the limit": roughly, an object was learnable if it could be identified (by a machine) in a finite number of moves in a guessing game. The learning environment (game) consisted of recursive objects and suited well the Turing model of computation. In the three decades that followed, all three concepts have been studied intensively and received multiple interpretations. Yet, despite (or, perhaps, due to!?) the vastness of the scientific production, some rather basic questions about their relationship have remained in the shadow. I will exemplify this claim in three problems
(i) learning in domains,
(ii) complexity origins of logic, and,
(iii) learning in quantum games.