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An Overview of RTT: A Design Framework for Real-Time Systems
Publication Type:
Journal article
Venue:
Journal of Parallel and Distributed Computing
Abstract
RealTimeTalk (RTT) is a design framework for developing distributed
real-time applications with both hard and soft requirements. The
framework supports design via hierarchical decomposition.We believe that object-orientation is the best way to go about
structuring a problem, hence the RTT language is based on Smalltalk
with an analysis frontend to infer type information
for run-time safety, and to yield more precise estimations
of execution times.Unlike most real-time systems, RTT does not force the designer to
embed constructs for timing requirements, communication, and
synchronization in the code. Rather, such information is specified on
a higher level of abstraction using graphical tools. This not only
keeps the code "clean" but also simplifies timing analysis and
resource allocation.A comparison with other real-time systems concludes the paper.
Bibtex
@article{Norstrom60,
author = {Christer Norstr{\"o}m and Jukka M{\"a}ki-Turja and Jan Gustafsson and Kristian Sandstr{\"o}m and Ellus Brorson},
title = {An Overview of RTT: A Design Framework for Real-Time Systems},
month = {August},
year = {1996},
journal = {Journal of Parallel and Distributed Computing},
url = {http://www.es.mdu.se/publications/60-}
}