Adaptive Bounding Volume Hierarchies for Efficient Collision Queries (Jan 2009) Thomas Larsson
Adaptive Algorithms for Collision Detection and Ray Tracing of Deformable Meshes (Oct 2003) Thomas Larsson
Proceedings of SIGRAD 2011: Evaluations of Graphics and Visualization - Efficency, Usefulness, Accessibility, Usability (Nov 2011) Thomas Larsson, Lars Kjelldahl , Kai-Mikael Jää-Aro
Proceedings SIGRAD 2010 - Content Aggregation and Visualization (Jan 2010) Kai-Mikael Jää-Aro , Thomas Larsson
Fast Computation of Tight-Fitting Oriented Bounding Boxes (Jan 2011) Thomas Larsson, Linus Källberg Game Engine Gems 2
Adaptive Collision Culling for Massive Simulations by a Parallel and Context-Aware Sweep and Prune Algorithm (May 2017) Gabriele Capannini, Thomas Larsson IEEE Transactions on Visualization and Computer Graphics (TVCG)
Curious, Thoughtful and Affirmative - Young Children’s Meanings of Participation in Healthcare Situations when using an Interactive Communication Tool (May 2017) Anna Stålberg, Anette Sandberg , Thomas Larsson, Imelda Coyne , Maja Söderbäck Journal of Clinical Nursing (JCN, 2017)
The child's perspective as a guiding principle: Young children as co-designers of an interactive application to facilitate participation in healthcare situations (Jun 2016) Anna Stålberg, Anette Sandberg , Maja Söderbäck , Thomas Larsson Journal of Biomedical Informatics (JBI, 61)
Towards a compositional service architecture for real-time cloud robotics: invited paper (Jun 2016) Shahina Begum, Moris Behnam, Thomas Larsson, Thomas Nolte, Kristian Sandström ACM SIGBED Review. Special Issue on 8th Workshop on Compositional Theory and Technology for Real-Time Embedded Systems (CRTS 2015) (SIGBED Review)
Parallel Computation of Optimal Enclosing Balls by Iterative Orthant Scan (May 2016) Thomas Larsson, Gabriele Capannini, Linus Källberg Computers & Graphics (C&G, 56)
Faster Approximation of Minimum Enclosing Balls by Distance Filtering and GPU Parallelization (Jul 2015) Linus Källberg, Thomas Larsson Journal of Graphics Tools (JGT, 17(3))
Optimized Phong and Blinn-Phong Glossy Highlights (Jul 2014) Linus Källberg, Thomas Larsson Journal of Computer Graphics Techniques (JCGT, 3(3))
Improved Pruning of Large Data Sets for the Minimum Enclosing Ball Problem (Jul 2014) Linus Källberg, Thomas Larsson Graphical Models (GMOD, 76(6))
Fast and Robust Approximation of Smallest Enclosing Balls in Arbitrary Dimensions (Aug 2013) Thomas Larsson, Linus Källberg Computer Graphics Forum (CGF, 32(5))
Bounding Volume Hierarchies of Slab Cut Balls (Dec 2009) Thomas Larsson, Tomas Akenine-Möller Computer Graphics Forum
An Efficient Ellipsoid-OBB Intersection Test (Mar 2008) Thomas Larsson journal of graphics tools
Vignettes of Swedens Computer Graphics History (Jan 2008) Thomas Larsson, Ulf Stenlund IEEE Annals of the History of Computing
On Faster Sphere-Box Overlap Testing (Jan 2007) Thomas Larsson, Tomas Akenine-Möller , Eric Lengyel journal of graphics tools
A dynamic bounding volume hierarchy for generalized collision detection (Jun 2006) Thomas Larsson, Tomas Akenine-Möller Computers & Graphics
Game Ethics - Homo Ludens as a Computer Game Designer and Consumer (Dec 2005) Gordana Dodig-Crnkovic, Thomas Larsson International Journal of Information Ethics
Efficient collision detection for models deformed by morphing (Jun 2003) Thomas Larsson, Tomas Akenine-Möller The Visual Computer
A Filtering Heuristic for the Computation of Minimum-Volume Enclosing Ellipsoids (Dec 2016) Linus Källberg, Thomas Larsson Combinatorial Optimization and Applications: 10th International Conference, COCOA 2016, Hong Kong, China, December 16-18, 2016, Proceedings (COCOA 2016)
Adaptive Collision Culling for Large-Scale Simulations by a Parallel Sweep and Prune Algorithm (Jun 2016) -- Best Paper Award-- Gabriele Capannini, Thomas Larsson Proceedings of the 16th Eurographics Symposium on Parallel Graphics and Visualization (EGPGV 2016)
Towards Full-Scale Ray Tracing in Games (May 2016) Afshin Ameri E., Thomas Larsson Proceedings of SIGRAD 2016 (SIGRAD 2016)
Output Sensitive Collision Detection for Unisize Boxes (May 2016) Gabriele Capannini, Thomas Larsson Proceedings of SIGRAD 2016 (SIGRAD 2016)
Efficient Collision Culling by a Succinct Bi-dimensional Sweep and Prune Algorithm (Apr 2016) Gabriele Capannini, Thomas Larsson 32nd Spring Conference on Computer Graphics (SCCG'16)
An External Memory Algorithm for the Minimum Enclosing Ball Problem (Feb 2016) Linus Källberg, Evan Shellshear , Thomas Larsson Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016) - Volume 1: GRAPP (VISIGRAPP 2016)
Towards a Compositional Service Architecture for Real-Time Cloud Robotics (Dec 2015) Shahina Begum, Moris Behnam, Thomas Larsson, Thomas Nolte, Kristian Sandström 8th International Workshop on Compositional Theory and Technology for Real-Time Embedded Systems (CRTS'15)
Exact Bounding Spheres by Iterative Octant Scan (Jun 2015) Thomas Larsson Proceedings of SIGRAD 2015 (SIGRAD 2015)
A Cascade Classifier for Diagnosis of Melanoma in Clinical Images (Aug 2014) Peyman Sabouri , Hamid GholamHosseini, Thomas Larsson, John Collins The 36th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (IEEE EMBC14)
Accelerated Computation of Minimum Enclosing Balls by GPU Parallelization and Distance Filtering (Jun 2014) Linus Källberg, Thomas Larsson Proceedings of SIGRAD 2014 (SIGRAD 2014)
Parallel Construction of Bounding Volumes (Nov 2010) Mattias Karlsson , Olov Winberg , Thomas Larsson The Annual SIGRAD Conference
Ray Tracing using Hierarchies of Slab Cut Balls (May 2010) Linus Källberg, Thomas Larsson Eurographics conference 2010 - short papers
Fast and Tight Fitting Bounding Spheres (Nov 2008) Thomas Larsson Proceedings of the Annual SIGRAD Conference
Robust Distance-Based Watermarking for Digital Video (Nov 2008) Amir Stefan Abdul-Ahad , Maria Lindén, Thomas Larsson, Waleed A. Mahmoud Proceedings of The Annual SIGRAD Conference
Improving Introductory Programming Courses by Using a Simple Accelerated Graphics Library (Nov 2007) Thomas Larsson, Daniel Flemström The Annual SIGRAD Conference
Real-time Generation of Plausible Surface Waves (Nov 2007) Kristian Yrjölä , Thomas Larsson The Annual SIGRAD Conference
A Dynamic Bounding Volume Hierarchy for Generalized Collision Detection (Nov 2005) Thomas Larsson, Tomas Akenine-Möller Proceedings of the 2nd Workshop on Virtual Reality Interactions and Physical Simulations
The Data Surface Interaction Paradigm (Jun 2005) Rikard Lindell, Thomas Larsson Theory and Practice in Computer Science
Continuous examination using take-home problems - experiences and results in a course on data structures and algorithms (Nov 2003) Thomas Larsson Conference of Development of Higher Education
Collision Detection for Continuously Deforming Bodies (Sep 2001) Thomas Larsson, Tomas Akenine-Möller Eurographics 2001, Short Presentations
Bounding Volume Hierarchies of Slab Cut Balls (Jun 2008) Thomas Larsson, Tomas Akenine-Möller
Strategies for Bounding Volume Hierarchy Updates for Ray Tracing of Deformable Models (Feb 2003) Thomas Larsson, Tomas Akenine-Möller
Scientific Foundations of Computer Graphics (Mar 2002) Thomas Larsson